destroy
Destroys a BufferObject.
Destroys a VertexBuffer.
Destroys a Fence.
Destroys a FramePacer.
Destroys an InstanceBuffer.
Destroys an IndexBuffer.
Destroys a SkinningBuffer.
Destroys a MorphTargetBuffer.
Destroys an IndirectLight.
Destroys a Material; its instances must be destroyed first.
Destroys a MaterialInstance.
Destroys a Renderer.
Destroys a Scene.
Destroys a Skybox.
Destroys a ColorGrading.
Destroys a SwapChain, and releases the native window it rendered into.
Destroys a Stream.
Destroys a Texture.
Destroys a RenderTarget.
Destroys a View.
Destroys every Filament component of entity; the entity itself is the EntityManager's.