destroy

actual fun destroy()

Destroy the Engine and all its resources.

This is a blocking operation. All Renderer, View, Scene, and other resources should ideally be destroyed first, though the Engine will clean up remaining resources.

expect fun destroy()

Destroy the Engine and all its resources.

This is a blocking operation. All Renderer, View, Scene, and other resources should ideally be destroyed first, though the Engine will clean up remaining resources.

actual fun destroy()

Destroy the Engine and all its resources.

This is a blocking operation. All Renderer, View, Scene, and other resources should ideally be destroyed first, though the Engine will clean up remaining resources.

actual fun destroy()

Destroy the Engine and all its resources.

This is a blocking operation. All Renderer, View, Scene, and other resources should ideally be destroyed first, though the Engine will clean up remaining resources.

actual fun destroy()

Destroy the Engine and all its resources.

This is a blocking operation. All Renderer, View, Scene, and other resources should ideally be destroyed first, though the Engine will clean up remaining resources.