Scene
A Scene is a collection of Renderables and Lights to be rendered together.
A Scene must be associated with a View to be rendered. Renderables, Lights, Skyboxes, and IndirectLight can be added to and removed from a Scene. Scenes are relatively lightweight objects that mainly manage entity membership.
See also
, Renderer, RenderableManager, LightManager
A Scene is a collection of Renderables and Lights to be rendered together.
A Scene must be associated with a View to be rendered. Renderables, Lights, Skyboxes, and IndirectLight can be added to and removed from a Scene. Scenes are relatively lightweight objects that mainly manage entity membership.
See also
, Renderer, RenderableManager, LightManager
A Scene is a collection of Renderables and Lights to be rendered together.
A Scene must be associated with a View to be rendered. Renderables, Lights, Skyboxes, and IndirectLight can be added to and removed from a Scene. Scenes are relatively lightweight objects that mainly manage entity membership.
See also
, Renderer, RenderableManager, LightManager
A Scene is a collection of Renderables and Lights to be rendered together.
A Scene must be associated with a View to be rendered. Renderables, Lights, Skyboxes, and IndirectLight can be added to and removed from a Scene. Scenes are relatively lightweight objects that mainly manage entity membership.
See also
, Renderer, RenderableManager, LightManager
A Scene is a collection of Renderables and Lights to be rendered together.
A Scene must be associated with a View to be rendered. Renderables, Lights, Skyboxes, and IndirectLight can be added to and removed from a Scene. Scenes are relatively lightweight objects that mainly manage entity membership.
See also
, Renderer, RenderableManager, LightManager
Properties
Gets the number of entities in this scene.
Gets the number of entities in this scene.
Gets the number of entities in this scene.
Gets the number of entities in this scene.
Gets the number of entities in this scene.
Sets the indirect light (IBL) for this scene.
Sets the indirect light (IBL) for this scene.
Sets the indirect light (IBL) for this scene.
Sets the indirect light (IBL) for this scene.
Sets the indirect light (IBL) for this scene.
Gets the number of light entities in this scene.
Gets the number of light entities in this scene.
Gets the number of light entities in this scene.
Gets the number of light entities in this scene.
Gets the number of light entities in this scene.
Gets the number of renderable entities in this scene.
Gets the number of renderable entities in this scene.
Gets the number of renderable entities in this scene.
Gets the number of renderable entities in this scene.
Gets the number of renderable entities in this scene.
Functions
Adds multiple entities to this scene.
Adds multiple entities to this scene.
Adds multiple entities to this scene.
Adds multiple entities to this scene.
Adds multiple entities to this scene.
Gets all entities in this scene.
Gets all entities in this scene, optionally reusing an output array.
Gets all entities in this scene.
Gets all entities in this scene, optionally reusing an output array.
Gets all entities in this scene.
Gets all entities in this scene, optionally reusing an output array.
Gets all entities in this scene.
Gets all entities in this scene, optionally reusing an output array.
Gets all entities in this scene.
Gets all entities in this scene, optionally reusing an output array.
Removes multiple entities from this scene.
Removes multiple entities from this scene.
Removes multiple entities from this scene.
Removes multiple entities from this scene.
Removes multiple entities from this scene.
Removes a single entity from this scene.
Removes a single entity from this scene.
Removes a single entity from this scene.
Removes a single entity from this scene.
Removes a single entity from this scene.