Ssct

actual class Ssct

Screen Space Cone Tracing options for ambient shadows.

expect class Ssct

Screen Space Cone Tracing options for ambient shadows.

actual class Ssct

Screen Space Cone Tracing options for ambient shadows.

actual class Ssct

Screen Space Cone Tracing options for ambient shadows.

actual class Ssct

Screen Space Cone Tracing options for ambient shadows.

Constructors

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actual constructor()
expect constructor()
constructor()
actual constructor()
actual constructor()

Properties

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Maximum distance for contact. Default: 1.0.

Maximum distance for contact. Default: 1.0.

Maximum distance for contact. Default: 1.0.

Maximum distance for contact. Default: 1.0.

Maximum distance for contact. Default: 1.0.

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actual var depthBias: Float

Depth bias in world units to mitigate self shadowing. Default: 0.01.

expect var depthBias: Float

Depth bias in world units to mitigate self shadowing. Default: 0.01.

actual var depthBias: Float

Depth bias in world units to mitigate self shadowing. Default: 0.01.

actual var depthBias: Float

Depth bias in world units to mitigate self shadowing. Default: 0.01.

actual var depthBias: Float

Depth bias in world units to mitigate self shadowing. Default: 0.01.

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actual var depthSlopeBias: Float

Depth slope bias to mitigate self shadowing. Default: 0.01.

expect var depthSlopeBias: Float

Depth slope bias to mitigate self shadowing. Default: 0.01.

actual var depthSlopeBias: Float

Depth slope bias to mitigate self shadowing. Default: 0.01.

actual var depthSlopeBias: Float

Depth slope bias to mitigate self shadowing. Default: 0.01.

actual var depthSlopeBias: Float

Depth slope bias to mitigate self shadowing. Default: 0.01.

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actual var enabled: Boolean

Enable or disable SSCT. Default: false.

expect var enabled: Boolean

Enable or disable SSCT. Default: false.

actual var enabled: Boolean

Enable or disable SSCT. Default: false.

actual var enabled: Boolean

Enable or disable SSCT. Default: false.

actual var enabled: Boolean

Enable or disable SSCT. Default: false.

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actual var intensity: Float

Intensity of SSCT effect. Default: 0.8.

expect var intensity: Float

Intensity of SSCT effect. Default: 0.8.

actual var intensity: Float

Intensity of SSCT effect. Default: 0.8.

actual var intensity: Float

Intensity of SSCT effect. Default: 0.8.

actual var intensity: Float

Intensity of SSCT effect. Default: 0.8.

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actual var lightConeRad: Float

Full cone angle in radians, between 0 and pi/2. Default: 1.0.

expect var lightConeRad: Float

Full cone angle in radians, between 0 and pi/2. Default: 1.0.

actual var lightConeRad: Float

Full cone angle in radians, between 0 and pi/2. Default: 1.0.

actual var lightConeRad: Float

Full cone angle in radians, between 0 and pi/2. Default: 1.0.

actual var lightConeRad: Float

Full cone angle in radians, between 0 and pi/2. Default: 1.0.

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Light direction vector. Default: (0, -1, 0).

Light direction vector. Default: (0, -1, 0).

Light direction vector. Default: (0, -1, 0).

Light direction vector. Default: (0, -1, 0).

Light direction vector. Default: (0, -1, 0).

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actual var rayCount: Int

Number of rays to trace, between 1 and 255. Default: 1.

expect var rayCount: Int

Number of rays to trace, between 1 and 255. Default: 1.

actual var rayCount: Int

Number of rays to trace, between 1 and 255. Default: 1.

actual var rayCount: Int

Number of rays to trace, between 1 and 255. Default: 1.

actual var rayCount: Int

Number of rays to trace, between 1 and 255. Default: 1.

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actual var sampleCount: Int

Tracing sample count, between 1 and 255. Default: 4.

expect var sampleCount: Int

Tracing sample count, between 1 and 255. Default: 4.

actual var sampleCount: Int

Tracing sample count, between 1 and 255. Default: 4.

actual var sampleCount: Int

Tracing sample count, between 1 and 255. Default: 4.

actual var sampleCount: Int

Tracing sample count, between 1 and 255. Default: 4.

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actual var shadowDistance: Float

How far shadows can be cast. Default: 0.3.

expect var shadowDistance: Float

How far shadows can be cast. Default: 0.3.

actual var shadowDistance: Float

How far shadows can be cast. Default: 0.3.

actual var shadowDistance: Float

How far shadows can be cast. Default: 0.3.

actual var shadowDistance: Float

How far shadows can be cast. Default: 0.3.