Builder

actual class Builder

Builder for creating Skybox instances.

The Skybox can be configured with a cubemap environment, color, intensity, and priority, along with optional sun disk rendering.

expect class Builder

Builder for creating Skybox instances.

The Skybox can be configured with a cubemap environment, color, intensity, and priority, along with optional sun disk rendering.

actual class Builder

Builder for creating Skybox instances.

The Skybox can be configured with a cubemap environment, color, intensity, and priority, along with optional sun disk rendering.

actual class Builder

Builder for creating Skybox instances.

The Skybox can be configured with a cubemap environment, color, intensity, and priority, along with optional sun disk rendering.

actual class Builder

Builder for creating Skybox instances.

The Skybox can be configured with a cubemap environment, color, intensity, and priority, along with optional sun disk rendering.

Constructors

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actual constructor()
expect constructor()
constructor()
actual constructor()
actual constructor()

Functions

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actual fun build(engine: Engine): Skybox

Creates the Skybox object and associates it with the given Engine.

expect fun build(engine: Engine): Skybox

Creates the Skybox object and associates it with the given Engine.

actual fun build(engine: Engine): Skybox

Creates the Skybox object and associates it with the given Engine.

actual fun build(engine: Engine): Skybox

Creates the Skybox object and associates it with the given Engine.

actual fun build(engine: Engine): Skybox

Creates the Skybox object and associates it with the given Engine.

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actual fun color(r: Float, g: Float, b: Float, a: Float): Skybox.Builder

Set the Skybox to a constant color.

expect fun color(r: Float, g: Float, b: Float, a: Float): Skybox.Builder

Set the Skybox to a constant color.

actual fun color(r: Float, g: Float, b: Float, a: Float): Skybox.Builder

Set the Skybox to a constant color.

actual fun color(r: Float, g: Float, b: Float, a: Float): Skybox.Builder

Set the Skybox to a constant color.

actual fun color(r: Float, g: Float, b: Float, a: Float): Skybox.Builder

Set the Skybox to a constant color.

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actual fun environment(cubemap: Texture): Skybox.Builder

Set the environment map (the skybox content).

expect fun environment(cubemap: Texture): Skybox.Builder

Set the environment map (the skybox content).

actual fun environment(cubemap: Texture): Skybox.Builder

Set the environment map (the skybox content).

actual fun environment(cubemap: Texture): Skybox.Builder

Set the environment map (the skybox content).

actual fun environment(cubemap: Texture): Skybox.Builder

Set the environment map (the skybox content).

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actual fun intensity(envIntensity: Float): Skybox.Builder

Set the Skybox intensity when no IndirectLight is set on the Scene.

expect fun intensity(envIntensity: Float): Skybox.Builder

Set the Skybox intensity when no IndirectLight is set on the Scene.

actual fun intensity(envIntensity: Float): Skybox.Builder

Set the Skybox intensity when no IndirectLight is set on the Scene.

actual fun intensity(envIntensity: Float): Skybox.Builder

Set the Skybox intensity when no IndirectLight is set on the Scene.

actual fun intensity(envIntensity: Float): Skybox.Builder

Set the Skybox intensity when no IndirectLight is set on the Scene.

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actual fun priority(priority: Int): Skybox.Builder

Set the rendering priority of the Skybox.

expect fun priority(priority: Int): Skybox.Builder

Set the rendering priority of the Skybox.

actual fun priority(priority: Int): Skybox.Builder

Set the rendering priority of the Skybox.

actual fun priority(priority: Int): Skybox.Builder

Set the rendering priority of the Skybox.

actual fun priority(priority: Int): Skybox.Builder

Set the rendering priority of the Skybox.

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actual fun showSun(show: Boolean): Skybox.Builder

Indicates whether the sun disk should be rendered.

expect fun showSun(show: Boolean): Skybox.Builder

Indicates whether the sun disk should be rendered.

actual fun showSun(show: Boolean): Skybox.Builder

Indicates whether the sun disk should be rendered.

actual fun showSun(show: Boolean): Skybox.Builder

Indicates whether the sun disk should be rendered.

actual fun showSun(show: Boolean): Skybox.Builder

Indicates whether the sun disk should be rendered.