Builder

actual class Builder

Builder for creating SkinningBuffer instances.

Configure the number of bones and optional pre-initialization, then call build() to create the SkinningBuffer.

expect class Builder

Builder for creating SkinningBuffer instances.

Configure the number of bones and optional pre-initialization, then call build() to create the SkinningBuffer.

actual class Builder

Builder for creating SkinningBuffer instances.

Configure the number of bones and optional pre-initialization, then call build() to create the SkinningBuffer.

actual class Builder

Builder for creating SkinningBuffer instances.

Configure the number of bones and optional pre-initialization, then call build() to create the SkinningBuffer.

actual class Builder

Builder for creating SkinningBuffer instances.

Configure the number of bones and optional pre-initialization, then call build() to create the SkinningBuffer.

Constructors

Link copied to clipboard
actual constructor()
expect constructor()
constructor()
actual constructor()
actual constructor()

Functions

Link copied to clipboard
actual fun boneCount(boneCount: Int): SkinningBuffer.Builder

Sets the number of bones in this buffer.

expect fun boneCount(boneCount: Int): SkinningBuffer.Builder

Sets the number of bones in this buffer.

actual fun boneCount(boneCount: Int): SkinningBuffer.Builder

Sets the number of bones in this buffer.

actual fun boneCount(boneCount: Int): SkinningBuffer.Builder

Sets the number of bones in this buffer.

actual fun boneCount(boneCount: Int): SkinningBuffer.Builder

Sets the number of bones in this buffer.

Link copied to clipboard
actual fun build(engine: Engine): SkinningBuffer

Creates the SkinningBuffer object.

expect fun build(engine: Engine): SkinningBuffer

Creates the SkinningBuffer object.

actual fun build(engine: Engine): SkinningBuffer

Creates the SkinningBuffer object.

actual fun build(engine: Engine): SkinningBuffer

Creates the SkinningBuffer object.

actual fun build(engine: Engine): SkinningBuffer

Creates the SkinningBuffer object.

Link copied to clipboard
actual fun initialize(initialize: Boolean): SkinningBuffer.Builder

Sets whether to initialize the buffer with identity bones.

expect fun initialize(initialize: Boolean): SkinningBuffer.Builder

Sets whether to initialize the buffer with identity bones.

actual fun initialize(initialize: Boolean): SkinningBuffer.Builder

Sets whether to initialize the buffer with identity bones.

actual fun initialize(initialize: Boolean): SkinningBuffer.Builder

Sets whether to initialize the buffer with identity bones.

actual fun initialize(initialize: Boolean): SkinningBuffer.Builder

Sets whether to initialize the buffer with identity bones.