asyncBeginLoad

Starts an asynchronous resource load (texture decoding may use worker threads). Requires periodic calls to asyncUpdateLoad until asyncGetLoadProgress reaches 1.0.

Return

false if the loading process could not start.

Starts an asynchronous resource load (texture decoding may use worker threads). Requires periodic calls to asyncUpdateLoad until asyncGetLoadProgress reaches 1.0.

Return

false if the loading process could not start.

Starts an asynchronous resource load (texture decoding may use worker threads). Requires periodic calls to asyncUpdateLoad until asyncGetLoadProgress reaches 1.0.

Return

false if the loading process could not start.

Starts an asynchronous resource load (texture decoding may use worker threads). Requires periodic calls to asyncUpdateLoad until asyncGetLoadProgress reaches 1.0.

Return

false if the loading process could not start.

Starts an asynchronous resource load (texture decoding may use worker threads). Requires periodic calls to asyncUpdateLoad until asyncGetLoadProgress reaches 1.0.

Return

false if the loading process could not start.