asyncBeginLoad
Starts an asynchronous resource load (texture decoding may use worker threads). Requires periodic calls to asyncUpdateLoad until asyncGetLoadProgress reaches 1.0.
Return
false if the loading process could not start.
Starts an asynchronous resource load (texture decoding may use worker threads). Requires periodic calls to asyncUpdateLoad until asyncGetLoadProgress reaches 1.0.
Return
false if the loading process could not start.
Starts an asynchronous resource load (texture decoding may use worker threads). Requires periodic calls to asyncUpdateLoad until asyncGetLoadProgress reaches 1.0.
Return
false if the loading process could not start.
Starts an asynchronous resource load (texture decoding may use worker threads). Requires periodic calls to asyncUpdateLoad until asyncGetLoadProgress reaches 1.0.
Return
false if the loading process could not start.
Starts an asynchronous resource load (texture decoding may use worker threads). Requires periodic calls to asyncUpdateLoad until asyncGetLoadProgress reaches 1.0.
Return
false if the loading process could not start.