getCameraEntities
Gets the entities representing cameras. All of these have a Camera component.
gltfio always sets a perspective projection with aspect ratio 1.0 and then applies the glTF file's aspect ratio through the camera's scaling matrix, so clients can adjust the aspect ratio independently of the projection: camera.setScaling(1.0 / newAspectRatio, 1.0).
Gets the entities representing cameras. All of these have a Camera component.
gltfio always sets a perspective projection with aspect ratio 1.0 and then applies the glTF file's aspect ratio through the camera's scaling matrix, so clients can adjust the aspect ratio independently of the projection: camera.setScaling(1.0 / newAspectRatio, 1.0).
Gets the entities representing cameras. All of these have a Camera component.
gltfio always sets a perspective projection with aspect ratio 1.0 and then applies the glTF file's aspect ratio through the camera's scaling matrix, so clients can adjust the aspect ratio independently of the projection: camera.setScaling(1.0 / newAspectRatio, 1.0).
Gets the entities representing cameras. All of these have a Camera component.
gltfio always sets a perspective projection with aspect ratio 1.0 and then applies the glTF file's aspect ratio through the camera's scaling matrix, so clients can adjust the aspect ratio independently of the projection: camera.setScaling(1.0 / newAspectRatio, 1.0).
Gets the entities representing cameras. All of these have a Camera component.
gltfio always sets a perspective projection with aspect ratio 1.0 and then applies the glTF file's aspect ratio through the camera's scaling matrix, so clients can adjust the aspect ratio independently of the projection: camera.setScaling(1.0 / newAspectRatio, 1.0).