setVisibleLayers

actual fun setVisibleLayers(select: Int, values: Int)

Sets which layers are visible: for each bit set in select, visibility is taken from the corresponding bit in values. Renderables are assigned layers via RenderableManager.setLayerMask. By default all layers are visible.

expect fun setVisibleLayers(select: Int, values: Int)

Sets which layers are visible: for each bit set in select, visibility is taken from the corresponding bit in values. Renderables are assigned layers via RenderableManager.setLayerMask. By default all layers are visible.

actual fun setVisibleLayers(select: Int, values: Int)

Sets which layers are visible: for each bit set in select, visibility is taken from the corresponding bit in values. Renderables are assigned layers via RenderableManager.setLayerMask. By default all layers are visible.

actual fun setVisibleLayers(select: Int, values: Int)

Sets which layers are visible: for each bit set in select, visibility is taken from the corresponding bit in values. Renderables are assigned layers via RenderableManager.setLayerMask. By default all layers are visible.

actual fun setVisibleLayers(select: Int, values: Int)

Sets which layers are visible: for each bit set in select, visibility is taken from the corresponding bit in values. Renderables are assigned layers via RenderableManager.setLayerMask. By default all layers are visible.