setDynamicLightingOptions

actual fun setDynamicLightingOptions(zNear: Float, zFar: Float)

Sets the near/far planes (in world units, > 0) used to compute the froxel grid for dynamic lighting. Only lights within this range are lit. Defaults: 5 / 100.

expect fun setDynamicLightingOptions(zNear: Float, zFar: Float)

Sets the near/far planes (in world units, > 0) used to compute the froxel grid for dynamic lighting. Only lights within this range are lit. Defaults: 5 / 100.

actual fun setDynamicLightingOptions(zNear: Float, zFar: Float)

Sets the near/far planes (in world units, > 0) used to compute the froxel grid for dynamic lighting. Only lights within this range are lit. Defaults: 5 / 100.

actual fun setDynamicLightingOptions(zNear: Float, zFar: Float)

Sets the near/far planes (in world units, > 0) used to compute the froxel grid for dynamic lighting. Only lights within this range are lit. Defaults: 5 / 100.

actual fun setDynamicLightingOptions(zNear: Float, zFar: Float)

Sets the near/far planes (in world units, > 0) used to compute the froxel grid for dynamic lighting. Only lights within this range are lit. Defaults: 5 / 100.