msaaSamples

actual var msaaSamples: Int

The number of MSAA samples to use when rendering VSM shadow maps. Must be a power-of-two and greater than or equal to 1. A value of 1 effectively turns off MSAA. Higher values may not be available depending on the underlying hardware. Default: 1.

expect var msaaSamples: Int

The number of MSAA samples to use when rendering VSM shadow maps. Must be a power-of-two and greater than or equal to 1. A value of 1 effectively turns off MSAA. Higher values may not be available depending on the underlying hardware. Default: 1.

actual var msaaSamples: Int

The number of MSAA samples to use when rendering VSM shadow maps. Must be a power-of-two and greater than or equal to 1. A value of 1 effectively turns off MSAA. Higher values may not be available depending on the underlying hardware. Default: 1.

actual var msaaSamples: Int

The number of MSAA samples to use when rendering VSM shadow maps. Must be a power-of-two and greater than or equal to 1. A value of 1 effectively turns off MSAA. Higher values may not be available depending on the underlying hardware. Default: 1.

actual var msaaSamples: Int

The number of MSAA samples to use when rendering VSM shadow maps. Must be a power-of-two and greater than or equal to 1. A value of 1 effectively turns off MSAA. Higher values may not be available depending on the underlying hardware. Default: 1.