TemporalAntiAliasingOptions
Options for Temporal Anti-aliasing (TAA).
Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.
Options for Temporal Anti-aliasing (TAA).
Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.
Options for Temporal Anti-aliasing (TAA).
Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.
Options for Temporal Anti-aliasing (TAA).
Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.
Options for Temporal Anti-aliasing (TAA).
Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.
Constructors
Properties
Clipping algorithm (ACCURATE, CLAMP, or NONE for debugging). Default: ACCURATE (0).
Clipping algorithm (ACCURATE, CLAMP, or NONE for debugging). Default: ACCURATE (0).
Clipping algorithm (ACCURATE, CLAMP, or NONE for debugging). Default: ACCURATE (0).
Clipping algorithm (ACCURATE, CLAMP, or NONE for debugging). Default: ACCURATE (0).
Clipping algorithm (ACCURATE, CLAMP, or NONE for debugging). Default: ACCURATE (0).
History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.
History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.
History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.
History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.
Whether to filter the history buffer. Default: true.
Whether to filter the history buffer. Default: true.
Whether to filter the history buffer. Default: true.
Whether to filter the history buffer. Default: true.
Whether to filter the history buffer. Default: true.
Whether to apply the reconstruction filter to the input. Default: true.
Whether to apply the reconstruction filter to the input. Default: true.
Whether to apply the reconstruction filter to the input. Default: true.
Whether to apply the reconstruction filter to the input. Default: true.
Whether to apply the reconstruction filter to the input. Default: true.
Whether to apply history reprojection (debug option). Default: true.
Whether to apply history reprojection (debug option). Default: true.
Whether to apply history reprojection (debug option). Default: true.
Whether to apply history reprojection (debug option). Default: true.
Whether to apply history reprojection (debug option). Default: true.
Jitter pattern for sampling. Default: HALTON_23_X16.
Jitter pattern for sampling. Default: HALTON_23_X16.
Jitter pattern for sampling. Default: HALTON_23_X16.
Jitter pattern for sampling. Default: HALTON_23_X16.
Jitter pattern for sampling. Default: HALTON_23_X16.
Adjust the feedback dynamically to reduce flickering. Default: false.
Adjust the feedback dynamically to reduce flickering. Default: false.
Adjust the feedback dynamically to reduce flickering. Default: false.
Adjust the feedback dynamically to reduce flickering. Default: false.
Adjust the feedback dynamically to reduce flickering. Default: false.
Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.
Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.
Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.
Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.
Whether to use the YcoCg color-space for history rejection. Default: false.
Whether to use the YcoCg color-space for history rejection. Default: false.
Whether to use the YcoCg color-space for history rejection. Default: false.
Whether to use the YcoCg color-space for history rejection. Default: false.
High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.
High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.
High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.
High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.
High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.