TemporalAntiAliasingOptions

Options for Temporal Anti-aliasing (TAA).

Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.

Options for Temporal Anti-aliasing (TAA).

Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.

Options for Temporal Anti-aliasing (TAA).

Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.

Options for Temporal Anti-aliasing (TAA).

Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.

Options for Temporal Anti-aliasing (TAA).

Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.

Constructors

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actual constructor()
expect constructor()
constructor()
actual constructor()
actual constructor()

Properties

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actual var boxClipping: Int

Clipping algorithm (ACCURATE, CLAMP, or NONE for debugging). Default: ACCURATE (0).

expect var boxClipping: Int

Clipping algorithm (ACCURATE, CLAMP, or NONE for debugging). Default: ACCURATE (0).

actual var boxClipping: Int

Clipping algorithm (ACCURATE, CLAMP, or NONE for debugging). Default: ACCURATE (0).

actual var boxClipping: Int

Clipping algorithm (ACCURATE, CLAMP, or NONE for debugging). Default: ACCURATE (0).

actual var boxClipping: Int

Clipping algorithm (ACCURATE, CLAMP, or NONE for debugging). Default: ACCURATE (0).

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actual var boxType: Int

Type of color gamut box (AABB or AABB_VARIANCE). Default: AABB (0).

expect var boxType: Int

Type of color gamut box (AABB or AABB_VARIANCE). Default: AABB (0).

actual var boxType: Int

Type of color gamut box (AABB or AABB_VARIANCE). Default: AABB (0).

actual var boxType: Int

Type of color gamut box (AABB or AABB_VARIANCE). Default: AABB (0).

actual var boxType: Int

Type of color gamut box (AABB or AABB_VARIANCE). Default: AABB (0).

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actual var enabled: Boolean

Enable or disable temporal anti-aliasing. Default: false.

expect var enabled: Boolean

Enable or disable temporal anti-aliasing. Default: false.

actual var enabled: Boolean

Enable or disable temporal anti-aliasing. Default: false.

actual var enabled: Boolean

Enable or disable temporal anti-aliasing. Default: false.

actual var enabled: Boolean

Enable or disable temporal anti-aliasing. Default: false.

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actual var feedback: Float

History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.

expect var feedback: Float

History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.

actual var feedback: Float

History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.

actual var feedback: Float

History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.

actual var feedback: Float

History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.

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Whether to filter the history buffer. Default: true.

Whether to filter the history buffer. Default: true.

Whether to filter the history buffer. Default: true.

Whether to filter the history buffer. Default: true.

Whether to filter the history buffer. Default: true.

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actual var filterInput: Boolean

Whether to apply the reconstruction filter to the input. Default: true.

expect var filterInput: Boolean

Whether to apply the reconstruction filter to the input. Default: true.

actual var filterInput: Boolean

Whether to apply the reconstruction filter to the input. Default: true.

actual var filterInput: Boolean

Whether to apply the reconstruction filter to the input. Default: true.

actual var filterInput: Boolean

Whether to apply the reconstruction filter to the input. Default: true.

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actual var hdr: Boolean

Set to true for HDR content. Default: true.

expect var hdr: Boolean

Set to true for HDR content. Default: true.

actual var hdr: Boolean

Set to true for HDR content. Default: true.

actual var hdr: Boolean

Set to true for HDR content. Default: true.

actual var hdr: Boolean

Set to true for HDR content. Default: true.

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Whether to apply history reprojection (debug option). Default: true.

Whether to apply history reprojection (debug option). Default: true.

Whether to apply history reprojection (debug option). Default: true.

Whether to apply history reprojection (debug option). Default: true.

Whether to apply history reprojection (debug option). Default: true.

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actual var jitterPattern: Int

Jitter pattern for sampling. Default: HALTON_23_X16.

expect var jitterPattern: Int

Jitter pattern for sampling. Default: HALTON_23_X16.

actual var jitterPattern: Int

Jitter pattern for sampling. Default: HALTON_23_X16.

actual var jitterPattern: Int

Jitter pattern for sampling. Default: HALTON_23_X16.

actual var jitterPattern: Int

Jitter pattern for sampling. Default: HALTON_23_X16.

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actual var lodBias: Float

Texturing LOD bias (typically -1 or -2). Default: -1.0.

expect var lodBias: Float

Texturing LOD bias (typically -1 or -2). Default: -1.0.

actual var lodBias: Float

Texturing LOD bias (typically -1 or -2). Default: -1.0.

actual var lodBias: Float

Texturing LOD bias (typically -1 or -2). Default: -1.0.

actual var lodBias: Float

Texturing LOD bias (typically -1 or -2). Default: -1.0.

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val native: View.TemporalAntiAliasingOptions
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Adjust the feedback dynamically to reduce flickering. Default: false.

Adjust the feedback dynamically to reduce flickering. Default: false.

Adjust the feedback dynamically to reduce flickering. Default: false.

Adjust the feedback dynamically to reduce flickering. Default: false.

Adjust the feedback dynamically to reduce flickering. Default: false.

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actual var sharpness: Float

Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.

expect var sharpness: Float

Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.

actual var sharpness: Float

Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.

actual var sharpness: Float

Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.

actual var sharpness: Float

Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.

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actual var upscaling: Float

Upscaling factor. Disables Dynamic Resolution. Default: 1.0 (Beta).

expect var upscaling: Float

Upscaling factor. Disables Dynamic Resolution. Default: 1.0 (Beta).

actual var upscaling: Float

Upscaling factor. Disables Dynamic Resolution. Default: 1.0 (Beta).

actual var upscaling: Float

Upscaling factor. Disables Dynamic Resolution. Default: 1.0 (Beta).

actual var upscaling: Float

Upscaling factor. Disables Dynamic Resolution. Default: 1.0 (Beta).

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actual var useYCoCg: Boolean

Whether to use the YcoCg color-space for history rejection. Default: false.

expect var useYCoCg: Boolean

Whether to use the YcoCg color-space for history rejection. Default: false.

actual var useYCoCg: Boolean

Whether to use the YcoCg color-space for history rejection. Default: false.

actual var useYCoCg: Boolean

Whether to use the YcoCg color-space for history rejection. Default: false.

actual var useYCoCg: Boolean

Whether to use the YcoCg color-space for history rejection. Default: false.

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actual var varianceGamma: Float

High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.

expect var varianceGamma: Float

High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.

actual var varianceGamma: Float

High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.

actual var varianceGamma: Float

High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.

actual var varianceGamma: Float

High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.