TemporalAntiAliasingOptions
Options for Temporal Anti-aliasing (TAA).
Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.
Options for Temporal Anti-aliasing (TAA).
Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.
Options for Temporal Anti-aliasing (TAA).
Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.
Options for Temporal Anti-aliasing (TAA).
Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.
Options for Temporal Anti-aliasing (TAA).
Most TAA parameters are extremely costly to change, as they will trigger the TAA post-process shaders to be recompiled. These options should be changed or set during initialization. feedback and jitterPattern, however, can be changed at any time. A feedback of 0.1 effectively accumulates a maximum of 19 samples in steady state.
Constructors
Types
Clipping algorithm for history rejection.
Clipping algorithm for history rejection.
Clipping algorithm for history rejection.
Clipping algorithm for history rejection.
Clipping algorithm for history rejection.
Type of color gamut box used for history rejection.
Type of color gamut box used for history rejection.
Type of color gamut box used for history rejection.
Type of color gamut box used for history rejection.
Type of color gamut box used for history rejection.
Jitter pattern used for sampling.
Jitter pattern used for sampling.
Jitter pattern used for sampling.
Jitter pattern used for sampling.
Jitter pattern used for sampling.
Properties
Clipping algorithm. Default: BoxClipping.ACCURATE.
Clipping algorithm. Default: BoxClipping.ACCURATE.
Clipping algorithm. Default: BoxClipping.ACCURATE.
Clipping algorithm. Default: BoxClipping.ACCURATE.
Clipping algorithm. Default: BoxClipping.ACCURATE.
Type of color gamut box. Default: BoxType.AABB.
Type of color gamut box. Default: BoxType.AABB.
Type of color gamut box. Default: BoxType.AABB.
Type of color gamut box. Default: BoxType.AABB.
Type of color gamut box. Default: BoxType.AABB.
History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.
History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.
History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.
History feedback, between 0 (maximum temporal AA) and 1 (no temporal AA). Default: 0.12.
Whether to filter the history buffer. Default: true.
Whether to filter the history buffer. Default: true.
Whether to filter the history buffer. Default: true.
Whether to filter the history buffer. Default: true.
Whether to filter the history buffer. Default: true.
Whether to apply the reconstruction filter to the input. Default: true.
Whether to apply the reconstruction filter to the input. Default: true.
Whether to apply the reconstruction filter to the input. Default: true.
Whether to apply the reconstruction filter to the input. Default: true.
Whether to apply the reconstruction filter to the input. Default: true.
Whether to apply history reprojection (debug option). Default: true.
Whether to apply history reprojection (debug option). Default: true.
Whether to apply history reprojection (debug option). Default: true.
Whether to apply history reprojection (debug option). Default: true.
Whether to apply history reprojection (debug option). Default: true.
Jitter pattern for sampling. Default: JitterPattern.HALTON_23_X16.
Jitter pattern for sampling. Default: JitterPattern.HALTON_23_X16.
Jitter pattern for sampling. Default: JitterPattern.HALTON_23_X16.
Jitter pattern for sampling. Default: JitterPattern.HALTON_23_X16.
Jitter pattern for sampling. Default: JitterPattern.HALTON_23_X16.
Adjust the feedback dynamically to reduce flickering. Default: false.
Adjust the feedback dynamically to reduce flickering. Default: false.
Adjust the feedback dynamically to reduce flickering. Default: false.
Adjust the feedback dynamically to reduce flickering. Default: false.
Adjust the feedback dynamically to reduce flickering. Default: false.
Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.
Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.
Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.
Post-TAA sharpening, especially useful when upscaling is true. Default: 0.0.
Whether to use the YcoCg color-space for history rejection. Default: false.
Whether to use the YcoCg color-space for history rejection. Default: false.
Whether to use the YcoCg color-space for history rejection. Default: false.
Whether to use the YcoCg color-space for history rejection. Default: false.
High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.
High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.
High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.
High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.
High values increase ghosting artifacts, lower values increase jittering, range 0.75, 1.25. Default: 1.0.