ScreenSpaceReflectionsOptions
Options for Screen-space Reflections (SSR).
SSR allows objects to reflect their environment in real-time using only screen-space information, making it very efficient but limited to on-screen reflections.
Options for Screen-space Reflections (SSR).
SSR allows objects to reflect their environment in real-time using only screen-space information, making it very efficient but limited to on-screen reflections.
Options for Screen-space Reflections (SSR).
SSR allows objects to reflect their environment in real-time using only screen-space information, making it very efficient but limited to on-screen reflections.
Options for Screen-space Reflections (SSR).
SSR allows objects to reflect their environment in real-time using only screen-space information, making it very efficient but limited to on-screen reflections.
Options for Screen-space Reflections (SSR).
SSR allows objects to reflect their environment in real-time using only screen-space information, making it very efficient but limited to on-screen reflections.
Constructors
Properties
Maximum distance in world units to raycast. Default: 3.0.
Maximum distance in world units to raycast. Default: 3.0.
Maximum distance in world units to raycast. Default: 3.0.
Maximum distance in world units to raycast. Default: 3.0.
Maximum distance in world units to raycast. Default: 3.0.