heightFalloff
How fast the fog dissipates with altitude. heightFalloff has a unit of 1/m. It can be expressed as 1/H, where H is the altitude change in world units m that causes a factor 2.78 (e) change in fog density. A falloff of 0 means the fog density is constant everywhere. Ignored in linearFog mode if set to 0. Default: 1.0.
How fast the fog dissipates with altitude. heightFalloff has a unit of 1/m. It can be expressed as 1/H, where H is the altitude change in world units m that causes a factor 2.78 (e) change in fog density. A falloff of 0 means the fog density is constant everywhere. Ignored in linearFog mode if set to 0. Default: 1.0.
How fast the fog dissipates with altitude. heightFalloff has a unit of 1/m. It can be expressed as 1/H, where H is the altitude change in world units m that causes a factor 2.78 (e) change in fog density. A falloff of 0 means the fog density is constant everywhere. Ignored in linearFog mode if set to 0. Default: 1.0.
How fast the fog dissipates with altitude. heightFalloff has a unit of 1/m. It can be expressed as 1/H, where H is the altitude change in world units m that causes a factor 2.78 (e) change in fog density. A falloff of 0 means the fog density is constant everywhere. Ignored in linearFog mode if set to 0. Default: 1.0.
How fast the fog dissipates with altitude. heightFalloff has a unit of 1/m. It can be expressed as 1/H, where H is the altitude change in world units m that causes a factor 2.78 (e) change in fog density. A falloff of 0 means the fog density is constant everywhere. Ignored in linearFog mode if set to 0. Default: 1.0.