BloomOptions
Options to control the bloom post-processing effect.
Bloom allows bright areas to glow and bleed into surrounding areas, creating a luminous quality. The effect can be enhanced with lens flare, lens artifacts, and customizable bloom color and spread.
Options to control the bloom post-processing effect.
Bloom allows bright areas to glow and bleed into surrounding areas, creating a luminous quality. The effect can be enhanced with lens flare, lens artifacts, and customizable bloom color and spread.
Options to control the bloom post-processing effect.
Bloom allows bright areas to glow and bleed into surrounding areas, creating a luminous quality. The effect can be enhanced with lens flare, lens artifacts, and customizable bloom color and spread.
Options to control the bloom post-processing effect.
Bloom allows bright areas to glow and bleed into surrounding areas, creating a luminous quality. The effect can be enhanced with lens flare, lens artifacts, and customizable bloom color and spread.
Options to control the bloom post-processing effect.
Bloom allows bright areas to glow and bleed into surrounding areas, creating a luminous quality. The effect can be enhanced with lens flare, lens artifacts, and customizable bloom color and spread.
Constructors
Types
Properties
How the bloom effect is applied.
How the bloom effect is applied.
How the bloom effect is applied.
How the bloom effect is applied.
How the bloom effect is applied.
Amount of chromatic aberration in the lens flare effect. Default: 0.005.
Amount of chromatic aberration in the lens flare effect. Default: 0.005.
Amount of chromatic aberration in the lens flare effect. Default: 0.005.
Amount of chromatic aberration in the lens flare effect. Default: 0.005.
Amount of chromatic aberration in the lens flare effect. Default: 0.005.
A dirt/scratch/smudges texture (RGB) which gets added to the bloom effect. Smudges are visible where bloom occurs. Threshold must be enabled for the dirt effect to work properly. Default: null.
A dirt/scratch/smudges texture (RGB) which gets added to the bloom effect. Smudges are visible where bloom occurs. Threshold must be enabled for the dirt effect to work properly. Default: null.
A dirt/scratch/smudges texture (RGB) which gets added to the bloom effect. Smudges are visible where bloom occurs. Threshold must be enabled for the dirt effect to work properly. Default: null.
A dirt/scratch/smudges texture (RGB) which gets added to the bloom effect. Smudges are visible where bloom occurs. Threshold must be enabled for the dirt effect to work properly. Default: null.
Strength of the dirt texture. Default: 0.2.
Strength of the dirt texture. Default: 0.2.
Strength of the dirt texture. Default: 0.2.
Strength of the dirt texture. Default: 0.2.
Strength of the dirt texture. Default: 0.2.
Number of flare "ghosts" (lens artifacts). Default: 4.
Number of flare "ghosts" (lens artifacts). Default: 4.
Number of flare "ghosts" (lens artifacts). Default: 4.
Number of flare "ghosts" (lens artifacts). Default: 4.
Number of flare "ghosts" (lens artifacts). Default: 4.
Spacing of the ghost in screen units [0, 1). Default: 0.6.
Spacing of the ghost in screen units [0, 1). Default: 0.6.
Spacing of the ghost in screen units [0, 1). Default: 0.6.
Spacing of the ghost in screen units [0, 1). Default: 0.6.
Spacing of the ghost in screen units [0, 1). Default: 0.6.
HDR threshold for the ghosts. Default: 10.0.
HDR threshold for the ghosts. Default: 10.0.
HDR threshold for the ghosts. Default: 10.0.
HDR threshold for the ghosts. Default: 10.0.
HDR threshold for the ghosts. Default: 10.0.
Radius of halo in vertical screen units 0, 0.5. Default: 0.4.
Radius of halo in vertical screen units 0, 0.5. Default: 0.4.
Radius of halo in vertical screen units 0, 0.5. Default: 0.4.
Radius of halo in vertical screen units 0, 0.5. Default: 0.4.
Radius of halo in vertical screen units 0, 0.5. Default: 0.4.
Thickness of halo in vertical screen units, 0 to disable. Default: 0.1.
Thickness of halo in vertical screen units, 0 to disable. Default: 0.1.
Thickness of halo in vertical screen units, 0 to disable. Default: 0.1.
Thickness of halo in vertical screen units, 0 to disable. Default: 0.1.
Thickness of halo in vertical screen units, 0 to disable. Default: 0.1.
HDR threshold for the halo. Default: 10.0.
HDR threshold for the halo. Default: 10.0.
HDR threshold for the halo. Default: 10.0.
HDR threshold for the halo. Default: 10.0.
HDR threshold for the halo. Default: 10.0.
Limit highlights to this value before bloom, range 10, +inf. Default: 1000.0.
Limit highlights to this value before bloom, range 10, +inf. Default: 1000.0.
Limit highlights to this value before bloom, range 10, +inf. Default: 1000.0.
Limit highlights to this value before bloom, range 10, +inf. Default: 1000.0.
Number of successive blurs to achieve the blur effect. Minimum is 3 and maximum is 12. This value together with resolution influences the spread of the blur effect. This value can be silently reduced to accommodate the original image size. Default: 6.
Number of successive blurs to achieve the blur effect. Minimum is 3 and maximum is 12. This value together with resolution influences the spread of the blur effect. This value can be silently reduced to accommodate the original image size. Default: 6.
Number of successive blurs to achieve the blur effect. Minimum is 3 and maximum is 12. This value together with resolution influences the spread of the blur effect. This value can be silently reduced to accommodate the original image size. Default: 6.
Number of successive blurs to achieve the blur effect. Minimum is 3 and maximum is 12. This value together with resolution influences the spread of the blur effect. This value can be silently reduced to accommodate the original image size. Default: 6.
Bloom quality level.
Bloom quality level.
Bloom quality level.
Bloom quality level.
Bloom quality level.
Resolution of bloom's minor axis. Minimum value is 2^levels and maximum is lower of the original resolution and 4096. This parameter is silently clamped to the minimum and maximum. Default: 384.
Resolution of bloom's minor axis. Minimum value is 2^levels and maximum is lower of the original resolution and 4096. This parameter is silently clamped to the minimum and maximum. Default: 384.
Resolution of bloom's minor axis. Minimum value is 2^levels and maximum is lower of the original resolution and 4096. This parameter is silently clamped to the minimum and maximum. Default: 384.
Resolution of bloom's minor axis. Minimum value is 2^levels and maximum is lower of the original resolution and 4096. This parameter is silently clamped to the minimum and maximum. Default: 384.
Resolution of bloom's minor axis. Minimum value is 2^levels and maximum is lower of the original resolution and 4096. This parameter is silently clamped to the minimum and maximum. Default: 384.
How much of the bloom is added to the original image, between 0 and 1. Default: 0.10.
How much of the bloom is added to the original image, between 0 and 1. Default: 0.10.
How much of the bloom is added to the original image, between 0 and 1. Default: 0.10.
How much of the bloom is added to the original image, between 0 and 1. Default: 0.10.
When enabled, a threshold at 1.0 is applied on the source image, useful for artistic reasons and usually needed when a dirt texture is used. Default: true.
When enabled, a threshold at 1.0 is applied on the source image, useful for artistic reasons and usually needed when a dirt texture is used. Default: true.
When enabled, a threshold at 1.0 is applied on the source image, useful for artistic reasons and usually needed when a dirt texture is used. Default: true.
When enabled, a threshold at 1.0 is applied on the source image, useful for artistic reasons and usually needed when a dirt texture is used. Default: true.