computeLogSplits

actual fun computeLogSplits(splitPositions: FloatArray, cascades: Int, near: Float, far: Float)

Compute logarithmic split positions (more resolution near camera). Better distribution of resolution than uniform for typical scenes.

Parameters

splitPositions

Array of size (cascades - 1) to receive split positions

cascades

Number of cascades (1-4)

near

Camera near plane distance

far

Camera far plane distance

expect fun computeLogSplits(splitPositions: FloatArray, cascades: Int, near: Float, far: Float)

Compute logarithmic split positions (more resolution near camera). Better distribution of resolution than uniform for typical scenes.

Parameters

splitPositions

Array of size (cascades - 1) to receive split positions

cascades

Number of cascades (1-4)

near

Camera near plane distance

far

Camera far plane distance

actual fun computeLogSplits(splitPositions: FloatArray, cascades: Int, near: Float, far: Float)

Compute logarithmic split positions (more resolution near camera). Better distribution of resolution than uniform for typical scenes.

Parameters

splitPositions

Array of size (cascades - 1) to receive split positions

cascades

Number of cascades (1-4)

near

Camera near plane distance

far

Camera far plane distance

actual fun computeLogSplits(splitPositions: FloatArray, cascades: Int, near: Float, far: Float)

Compute logarithmic split positions (more resolution near camera). Better distribution of resolution than uniform for typical scenes.

Parameters

splitPositions

Array of size (cascades - 1) to receive split positions

cascades

Number of cascades (1-4)

near

Camera near plane distance

far

Camera far plane distance

actual fun computeLogSplits(splitPositions: FloatArray, cascades: Int, near: Float, far: Float)

Compute logarithmic split positions (more resolution near camera). Better distribution of resolution than uniform for typical scenes.

Parameters

splitPositions

Array of size (cascades - 1) to receive split positions

cascades

Number of cascades (1-4)

near

Camera near plane distance

far

Camera far plane distance