maxPenumbraRatio

Caps the penumbra ratio used by PCSS contact hardening, applied as a smooth asymptotic squash rather than a hard clamp. Limits how soft a shadow can get as the occluder moves away from the receiver. Default: 10.0.

@PlatformGap(platforms = [FilamentPlatform.WEB], behavior = "tracked locally only — the wasm registers the field but the vendored externals do not declare it, so it never reaches the engine.")
expect var maxPenumbraRatio: Float

Caps the penumbra ratio used by PCSS contact hardening, applied as a smooth asymptotic squash rather than a hard clamp. Limits how soft a shadow can get as the occluder moves away from the receiver. Default: 10.0.

Caps the penumbra ratio used by PCSS contact hardening, applied as a smooth asymptotic squash rather than a hard clamp. Limits how soft a shadow can get as the occluder moves away from the receiver. Default: 10.0.

Caps the penumbra ratio used by PCSS contact hardening, applied as a smooth asymptotic squash rather than a hard clamp. Limits how soft a shadow can get as the occluder moves away from the receiver. Default: 10.0.

Caps the penumbra ratio used by PCSS contact hardening, applied as a smooth asymptotic squash rather than a hard clamp. Limits how soft a shadow can get as the occluder moves away from the receiver. Default: 10.0.