UbershaderProvider
UbershaderProvider uses pre-compiled ubershader materials.
This is the recommended MaterialProvider for most use cases. It uses a small set of pre-compiled, flexible materials that cover most glTF 2.0 features, avoiding the overhead of JIT compilation while maintaining broad compatibility.
See also
UbershaderProvider uses pre-compiled ubershader materials.
This is the recommended MaterialProvider for most use cases. It uses a small set of pre-compiled, flexible materials that cover most glTF 2.0 features, avoiding the overhead of JIT compilation while maintaining broad compatibility.
See also
UbershaderProvider uses pre-compiled ubershader materials.
This is the recommended MaterialProvider for most use cases. It uses a small set of pre-compiled, flexible materials that cover most glTF 2.0 features, avoiding the overhead of JIT compilation while maintaining broad compatibility.
See also
UbershaderProvider uses pre-compiled ubershader materials.
This is the recommended MaterialProvider for most use cases. It uses a small set of pre-compiled, flexible materials that cover most glTF 2.0 features, avoiding the overhead of JIT compilation while maintaining broad compatibility.
See also
UbershaderProvider uses pre-compiled ubershader materials.
This is the recommended MaterialProvider for most use cases. It uses a small set of pre-compiled, flexible materials that cover most glTF 2.0 features, avoiding the overhead of JIT compilation while maintaining broad compatibility.
See also
Constructors
Functions
The underlying FilaMaterialProvider* — used by AssetLoader.