setImage
Updates a 2D texture level with image data from a buffer.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Pixel buffer containing the image data
Updates a rectangular sub-region of a 2D texture level.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Left offset in pixels
Bottom offset in pixels
Width of sub-region in pixels
Height of sub-region in pixels
Pixel buffer containing the image data
Updates a sub-region of a 3D texture or 2D texture array. Cubemaps are treated like a 2D array of six layers.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Left offset in pixels
Bottom offset in pixels
Depth offset (layer for arrays, face for cubemaps)
Width of sub-region in pixels
Height of sub-region in pixels
Depth of sub-region in layers/faces
Pixel buffer containing the image data
Updates a 2D texture level with image data from a buffer.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Pixel buffer containing the image data
Updates a rectangular sub-region of a 2D texture level.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Left offset in pixels
Bottom offset in pixels
Width of sub-region in pixels
Height of sub-region in pixels
Pixel buffer containing the image data
Updates a sub-region of a 3D texture or 2D texture array. Cubemaps are treated like a 2D array of six layers.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Left offset in pixels
Bottom offset in pixels
Depth offset (layer for arrays, face for cubemaps)
Width of sub-region in pixels
Height of sub-region in pixels
Depth of sub-region in layers/faces
Pixel buffer containing the image data
Updates a 2D texture level with image data from a buffer.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Pixel buffer containing the image data
Updates a rectangular sub-region of a 2D texture level.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Left offset in pixels
Bottom offset in pixels
Width of sub-region in pixels
Height of sub-region in pixels
Pixel buffer containing the image data
Updates a sub-region of a 3D texture or 2D texture array. Cubemaps are treated like a 2D array of six layers.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Left offset in pixels
Bottom offset in pixels
Depth offset (layer for arrays, face for cubemaps)
Width of sub-region in pixels
Height of sub-region in pixels
Depth of sub-region in layers/faces
Pixel buffer containing the image data
Updates a 2D texture level with image data from a buffer.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Pixel buffer containing the image data
Updates a rectangular sub-region of a 2D texture level.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Left offset in pixels
Bottom offset in pixels
Width of sub-region in pixels
Height of sub-region in pixels
Pixel buffer containing the image data
Updates a sub-region of a 3D texture or 2D texture array. Cubemaps are treated like a 2D array of six layers.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Left offset in pixels
Bottom offset in pixels
Depth offset (layer for arrays, face for cubemaps)
Width of sub-region in pixels
Height of sub-region in pixels
Depth of sub-region in layers/faces
Pixel buffer containing the image data
Updates a 2D texture level with image data from a buffer.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Pixel buffer containing the image data
Updates a rectangular sub-region of a 2D texture level.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Left offset in pixels
Bottom offset in pixels
Width of sub-region in pixels
Height of sub-region in pixels
Pixel buffer containing the image data
Updates a sub-region of a 3D texture or 2D texture array. Cubemaps are treated like a 2D array of six layers.
The descriptor's callback is invoked when the driver has consumed the data.
Parameters
Engine this texture is associated with
Mipmap level to update (must be <getLevels)
Left offset in pixels
Bottom offset in pixels
Depth offset (layer for arrays, face for cubemaps)
Width of sub-region in pixels
Height of sub-region in pixels
Depth of sub-region in layers/faces
Pixel buffer containing the image data