getQuatsAsFloat

actual fun getQuatsAsFloat(buffer: FloatArray, count: Int)

Converts quaternions into float format and writes up to the specified count to the given output buffer. Normally the count should be equal to the vertex count.

Parameters

buffer

Output buffer where quaternions will be written as floats.

count

The number of quaternions to write. Should equal vertex count in most cases.

expect fun getQuatsAsFloat(buffer: FloatArray, count: Int)

Converts quaternions into float format and writes up to the specified count to the given output buffer. Normally the count should be equal to the vertex count.

Parameters

buffer

Output buffer where quaternions will be written as floats.

count

The number of quaternions to write. Should equal vertex count in most cases.

actual fun getQuatsAsFloat(buffer: FloatArray, count: Int)

Converts quaternions into float format and writes up to the specified count to the given output buffer. Normally the count should be equal to the vertex count.

Parameters

buffer

Output buffer where quaternions will be written as floats.

count

The number of quaternions to write. Should equal vertex count in most cases.

actual fun getQuatsAsFloat(buffer: FloatArray, count: Int)

Converts quaternions into float format and writes up to the specified count to the given output buffer. Normally the count should be equal to the vertex count.

Parameters

buffer

Output buffer where quaternions will be written as floats.

count

The number of quaternions to write. Should equal vertex count in most cases.

actual fun getQuatsAsFloat(buffer: FloatArray, count: Int)

Converts quaternions into float format and writes up to the specified count to the given output buffer. Normally the count should be equal to the vertex count.

Parameters

buffer

Output buffer where quaternions will be written as floats.

count

The number of quaternions to write. Should equal vertex count in most cases.