uvs
Specifies the vertex texture coordinates. Stride is the byte offset between consecutive UVs.
Return
This Builder instance for method chaining.
Parameters
An array of UV coordinates, each with 2 floats.
Byte offset between consecutive UVs. 0 means tightly packed.
Specifies the vertex texture coordinates. Stride is the byte offset between consecutive UVs.
Return
This Builder instance for method chaining.
Parameters
An array of UV coordinates, each with 2 floats.
Byte offset between consecutive UVs. 0 means tightly packed.
Specifies the vertex texture coordinates. Stride is the byte offset between consecutive UVs.
Return
This Builder instance for method chaining.
Parameters
An array of UV coordinates, each with 2 floats.
Byte offset between consecutive UVs. 0 means tightly packed.
Specifies the vertex texture coordinates. Stride is the byte offset between consecutive UVs.
Return
This Builder instance for method chaining.
Parameters
An array of UV coordinates, each with 2 floats.
Byte offset between consecutive UVs. 0 means tightly packed.
Specifies the vertex texture coordinates. Stride is the byte offset between consecutive UVs.
Return
This Builder instance for method chaining.
Parameters
An array of UV coordinates, each with 2 floats.
Byte offset between consecutive UVs. 0 means tightly packed.