skipFrame

actual fun skipFrame(vsyncSteadyClockTimeNano: Long)

Skip the current frame for frame pacing.

Call this when momentarily skipping frames, for instance if the content of the scene doesn't change.

Parameters

vsyncSteadyClockTimeNano

VSYNC time in steady_clock nanoseconds.

expect fun skipFrame(vsyncSteadyClockTimeNano: Long)

Skip the current frame for frame pacing.

Call this when momentarily skipping frames, for instance if the content of the scene doesn't change.

Parameters

vsyncSteadyClockTimeNano

VSYNC time in steady_clock nanoseconds.

actual fun skipFrame(vsyncSteadyClockTimeNano: Long)

Skip the current frame for frame pacing.

Call this when momentarily skipping frames, for instance if the content of the scene doesn't change.

Parameters

vsyncSteadyClockTimeNano

VSYNC time in steady_clock nanoseconds.

actual fun skipFrame(vsyncSteadyClockTimeNano: Long)

Skip the current frame for frame pacing.

Call this when momentarily skipping frames, for instance if the content of the scene doesn't change.

Parameters

vsyncSteadyClockTimeNano

VSYNC time in steady_clock nanoseconds.

actual fun skipFrame(vsyncSteadyClockTimeNano: Long)

Skip the current frame for frame pacing.

Call this when momentarily skipping frames, for instance if the content of the scene doesn't change.

Parameters

vsyncSteadyClockTimeNano

VSYNC time in steady_clock nanoseconds.