setSkinningBuffer
Associates a region of a SkinningBuffer to a renderable instance.
Note: due to hardware limitations offset + 256 must be smaller or equal to skinningBuffer.getBoneCount()
Parameters
Instance of the component obtained from getInstance()
skinning buffer to associate to the instance
Size of the region in bones, must be smaller or equal to 256.
Start offset of the region in bones
Associates a region of a SkinningBuffer to a renderable instance.
Note: due to hardware limitations offset + 256 must be smaller or equal to skinningBuffer.getBoneCount()
Parameters
Instance of the component obtained from getInstance()
skinning buffer to associate to the instance
Size of the region in bones, must be smaller or equal to 256.
Start offset of the region in bones
Associates a region of a SkinningBuffer to a renderable instance.
Note: due to hardware limitations offset + 256 must be smaller or equal to skinningBuffer.getBoneCount()
Parameters
Instance of the component obtained from getInstance()
skinning buffer to associate to the instance
Size of the region in bones, must be smaller or equal to 256.
Start offset of the region in bones
Associates a region of a SkinningBuffer to a renderable instance.
Note: due to hardware limitations offset + 256 must be smaller or equal to skinningBuffer.getBoneCount()
Parameters
Instance of the component obtained from getInstance()
skinning buffer to associate to the instance
Size of the region in bones, must be smaller or equal to 256.
Start offset of the region in bones
Associates a region of a SkinningBuffer to a renderable instance.
Note: due to hardware limitations offset + 256 must be smaller or equal to skinningBuffer.getBoneCount()
Parameters
Instance of the component obtained from getInstance()
skinning buffer to associate to the instance
Size of the region in bones, must be smaller or equal to 256.
Start offset of the region in bones