lightChannel

actual fun lightChannel(channel: Int, enable: Boolean): RenderableManager.Builder

Enables or disables a light channel. Light channel 0 is enabled by default.

Return

Builder reference for chaining calls.

Parameters

channel

Light channel to enable or disable, between 0 and 7.

enable

Whether to enable or disable the light channel.

expect fun lightChannel(channel: Int, enable: Boolean): RenderableManager.Builder

Enables or disables a light channel. Light channel 0 is enabled by default.

Return

Builder reference for chaining calls.

Parameters

channel

Light channel to enable or disable, between 0 and 7.

enable

Whether to enable or disable the light channel.

actual fun lightChannel(channel: Int, enable: Boolean): RenderableManager.Builder

Enables or disables a light channel. Light channel 0 is enabled by default.

Return

Builder reference for chaining calls.

Parameters

channel

Light channel to enable or disable, between 0 and 7.

enable

Whether to enable or disable the light channel.

actual fun lightChannel(channel: Int, enable: Boolean): RenderableManager.Builder

Enables or disables a light channel. Light channel 0 is enabled by default.

Return

Builder reference for chaining calls.

Parameters

channel

Light channel to enable or disable, between 0 and 7.

enable

Whether to enable or disable the light channel.

actual fun lightChannel(channel: Int, enable: Boolean): RenderableManager.Builder

Enables or disables a light channel. Light channel 0 is enabled by default.

Return

Builder reference for chaining calls.

Parameters

channel

Light channel to enable or disable, between 0 and 7.

enable

Whether to enable or disable the light channel.