channel
Set the channel this renderable is associated to. There can be 8 channels. All renderables in a given channel are rendered together, regardless of anything else. They are sorted as usual within a channel.
Channels 0 and 1 may not have render primitives using a material with refractionType set to screenspace.
Return
Builder reference for chaining calls.
Parameters
channel
clamped to the range 0..7, defaults to DEFAULT_CHANNEL.