count

actual fun count(count: Int): MorphTargetBuffer.Builder

Sets the number of morph targets to allocate.

Return

This Builder, for chaining calls.

Parameters

count

Number of morph targets (e.g., blend shapes) to allocate.

expect fun count(count: Int): MorphTargetBuffer.Builder

Sets the number of morph targets to allocate.

Return

This Builder, for chaining calls.

Parameters

count

Number of morph targets (e.g., blend shapes) to allocate.

actual fun count(count: Int): MorphTargetBuffer.Builder

Sets the number of morph targets to allocate.

Return

This Builder, for chaining calls.

Parameters

count

Number of morph targets (e.g., blend shapes) to allocate.

actual fun count(count: Int): MorphTargetBuffer.Builder

Sets the number of morph targets to allocate.

Return

This Builder, for chaining calls.

Parameters

count

Number of morph targets (e.g., blend shapes) to allocate.

actual fun count(count: Int): MorphTargetBuffer.Builder

Sets the number of morph targets to allocate.

Return

This Builder, for chaining calls.

Parameters

count

Number of morph targets (e.g., blend shapes) to allocate.