sphericalHarmonicsBandCount
Sets the quality of the indirect light computations.
This is only taken into account if the material is lit and in the surface domain. This setting affects the IndirectLight computation if one is specified on the Scene and Spherical Harmonics are used for the irradiance.
Return
This Builder, for chaining calls.
Parameters
Number of spherical harmonic bands. Must be 1, 2 or 3 (default).
See also
Sets the quality of the indirect light computations.
This is only taken into account if the material is lit and in the surface domain. This setting affects the IndirectLight computation if one is specified on the Scene and Spherical Harmonics are used for the irradiance.
Return
This Builder, for chaining calls.
Parameters
Number of spherical harmonic bands. Must be 1, 2 or 3 (default).
See also
Sets the quality of the indirect light computations.
This is only taken into account if the material is lit and in the surface domain. This setting affects the IndirectLight computation if one is specified on the Scene and Spherical Harmonics are used for the irradiance.
Return
This Builder, for chaining calls.
Parameters
Number of spherical harmonic bands. Must be 1, 2 or 3 (default).
See also
Sets the quality of the indirect light computations.
This is only taken into account if the material is lit and in the surface domain. This setting affects the IndirectLight computation if one is specified on the Scene and Spherical Harmonics are used for the irradiance.
Return
This Builder, for chaining calls.
Parameters
Number of spherical harmonic bands. Must be 1, 2 or 3 (default).
See also
Sets the quality of the indirect light computations.
This is only taken into account if the material is lit and in the surface domain. This setting affects the IndirectLight computation if one is specified on the Scene and Spherical Harmonics are used for the irradiance.
Return
This Builder, for chaining calls.
Parameters
Number of spherical harmonic bands. Must be 1, 2 or 3 (default).