BlendingMode
Blending mode determines how a material's color is combined with the background.
OPAQUE: Material is opaque; fully solid (default)
TRANSPARENT: Transparent with alpha pre-multiplication; affects diffuse lighting only
ADD: Additive blending (e.g., hologram, glow)
MASKED: Alpha-tested (either fully opaque or fully transparent per pixel)
FADE: Transparent with alpha pre-multiplication; affects specular lighting
MULTIPLY: Darkens what's behind it
SCREEN: Brightens what's behind it
CUSTOM: Blend functions set by the material
Properties
Functions
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
Returns an array containing the constants of this enum type, in the order they're declared.