transform
Transform the shadow direction via a unit quaternion (artistic use only). Ignored for non-directional lights. Default: identity.
Transform the shadow direction via a unit quaternion (artistic use only). Ignored for non-directional lights. Default: identity.
Transform the shadow direction via a unit quaternion (artistic use only). Ignored for non-directional lights. Default: identity.
Transform the shadow direction via a unit quaternion (artistic use only). Ignored for non-directional lights. Default: identity.
Transform the shadow direction via a unit quaternion (artistic use only). Ignored for non-directional lights. Default: identity.