shadowNearHint

actual var shadowNearHint: Float

Optimize shadow quality from this distance onward. Shadows render in front of this distance but may have degraded quality. Use 0.0 for camera near distance. Default: 1.0 (1 meter). Quality may degrade when this is reduced significantly.

expect var shadowNearHint: Float

Optimize shadow quality from this distance onward. Shadows render in front of this distance but may have degraded quality. Use 0.0 for camera near distance. Default: 1.0 (1 meter). Quality may degrade when this is reduced significantly.

actual var shadowNearHint: Float

Optimize shadow quality from this distance onward. Shadows render in front of this distance but may have degraded quality. Use 0.0 for camera near distance. Default: 1.0 (1 meter). Quality may degrade when this is reduced significantly.

actual var shadowNearHint: Float

Optimize shadow quality from this distance onward. Shadows render in front of this distance but may have degraded quality. Use 0.0 for camera near distance. Default: 1.0 (1 meter). Quality may degrade when this is reduced significantly.

actual var shadowNearHint: Float

Optimize shadow quality from this distance onward. Shadows render in front of this distance but may have degraded quality. Use 0.0 for camera near distance. Default: 1.0 (1 meter). Quality may degrade when this is reduced significantly.