shadowFar

actual var shadowFar: Float

Distance from camera after which shadows are clipped (directional lights only). Use 0.0 to use the camera's far distance. Improves quality and performance by discarding distant shadows that don't contribute. Default: 0.0.

expect var shadowFar: Float

Distance from camera after which shadows are clipped (directional lights only). Use 0.0 to use the camera's far distance. Improves quality and performance by discarding distant shadows that don't contribute. Default: 0.0.

actual var shadowFar: Float

Distance from camera after which shadows are clipped (directional lights only). Use 0.0 to use the camera's far distance. Improves quality and performance by discarding distant shadows that don't contribute. Default: 0.0.

actual var shadowFar: Float

Distance from camera after which shadows are clipped (directional lights only). Use 0.0 to use the camera's far distance. Improves quality and performance by discarding distant shadows that don't contribute. Default: 0.0.

actual var shadowFar: Float

Distance from camera after which shadows are clipped (directional lights only). Use 0.0 to use the camera's far distance. Improves quality and performance by discarding distant shadows that don't contribute. Default: 0.0.