falloff
Set the falloff distance for point and spot lights (ignored for directional lights). Beyond this distance, the light has no effect. Defines the light's sphere of influence, impacting performance. Minimize overlapping spheres of influence for best performance. Default: 1 meter.
Return
This Builder
Parameters
Falloff distance in world units
Set the falloff distance for point and spot lights (ignored for directional lights). Beyond this distance, the light has no effect. Defines the light's sphere of influence, impacting performance. Minimize overlapping spheres of influence for best performance. Default: 1 meter.
Return
This Builder
Parameters
Falloff distance in world units
Set the falloff distance for point and spot lights (ignored for directional lights). Beyond this distance, the light has no effect. Defines the light's sphere of influence, impacting performance. Minimize overlapping spheres of influence for best performance. Default: 1 meter.
Return
This Builder
Parameters
Falloff distance in world units
Set the falloff distance for point and spot lights (ignored for directional lights). Beyond this distance, the light has no effect. Defines the light's sphere of influence, impacting performance. Minimize overlapping spheres of influence for best performance. Default: 1 meter.
Return
This Builder
Parameters
Falloff distance in world units
Set the falloff distance for point and spot lights (ignored for directional lights). Beyond this distance, the light has no effect. Defines the light's sphere of influence, impacting performance. Minimize overlapping spheres of influence for best performance. Default: 1 meter.
Return
This Builder
Parameters
Falloff distance in world units