exposure

actual fun exposure(exposure: Float): ColorGrading.Builder

Adjusts the exposure of the image in exposure value (EV) stops.

Each stop brightens (positive values) or darkens (negative values) the image by a factor of 2. For example:

  • exposure = +3 brightens the image 8 times (2^3 = 8)

  • exposure = -2 darkens the image 4 times (2^-2 = 0.25)

  • exposure = 0 has no effect

Note: This exposure is applied after all post-processing (bloom, etc.), unlike camera exposure. Default: 0.0 (no adjustment).

Return

This Builder, for chaining calls

Parameters

exposure

Value in EV stops (can be negative, zero, or positive)

expect fun exposure(exposure: Float): ColorGrading.Builder

Adjusts the exposure of the image in exposure value (EV) stops.

Each stop brightens (positive values) or darkens (negative values) the image by a factor of 2. For example:

  • exposure = +3 brightens the image 8 times (2^3 = 8)

  • exposure = -2 darkens the image 4 times (2^-2 = 0.25)

  • exposure = 0 has no effect

Note: This exposure is applied after all post-processing (bloom, etc.), unlike camera exposure. Default: 0.0 (no adjustment).

Return

This Builder, for chaining calls

Parameters

exposure

Value in EV stops (can be negative, zero, or positive)

actual fun exposure(exposure: Float): ColorGrading.Builder

Adjusts the exposure of the image in exposure value (EV) stops.

Each stop brightens (positive values) or darkens (negative values) the image by a factor of 2. For example:

  • exposure = +3 brightens the image 8 times (2^3 = 8)

  • exposure = -2 darkens the image 4 times (2^-2 = 0.25)

  • exposure = 0 has no effect

Note: This exposure is applied after all post-processing (bloom, etc.), unlike camera exposure. Default: 0.0 (no adjustment).

Return

This Builder, for chaining calls

Parameters

exposure

Value in EV stops (can be negative, zero, or positive)

actual fun exposure(exposure: Float): ColorGrading.Builder

Adjusts the exposure of the image in exposure value (EV) stops.

Each stop brightens (positive values) or darkens (negative values) the image by a factor of 2. For example:

  • exposure = +3 brightens the image 8 times (2^3 = 8)

  • exposure = -2 darkens the image 4 times (2^-2 = 0.25)

  • exposure = 0 has no effect

Note: This exposure is applied after all post-processing (bloom, etc.), unlike camera exposure. Default: 0.0 (no adjustment).

Return

This Builder, for chaining calls

Parameters

exposure

Value in EV stops (can be negative, zero, or positive)

actual fun exposure(exposure: Float): ColorGrading.Builder

Adjusts the exposure of the image in exposure value (EV) stops.

Each stop brightens (positive values) or darkens (negative values) the image by a factor of 2. For example:

  • exposure = +3 brightens the image 8 times (2^3 = 8)

  • exposure = -2 darkens the image 4 times (2^-2 = 0.25)

  • exposure = 0 has no effect

Note: This exposure is applied after all post-processing (bloom, etc.), unlike camera exposure. Default: 0.0 (no adjustment).

Return

This Builder, for chaining calls

Parameters

exposure

Value in EV stops (can be negative, zero, or positive)