setShift

actual fun setShift(x: Double, y: Double)

Apply a 2D translation shift to the projection matrix after projection.

Shift is specified in NDC coordinates (-1, 1 range). If shifting by pixels: scale by 1.0 / viewport dimensions.

Default: identity (0.0, 0.0).

Parameters

x

Horizontal shift in NDC

y

Vertical shift in NDC

expect fun setShift(x: Double, y: Double)

Apply a 2D translation shift to the projection matrix after projection.

Shift is specified in NDC coordinates (-1, 1 range). If shifting by pixels: scale by 1.0 / viewport dimensions.

Default: identity (0.0, 0.0).

Parameters

x

Horizontal shift in NDC

y

Vertical shift in NDC

actual fun setShift(x: Double, y: Double)

Apply a 2D translation shift to the projection matrix after projection.

Shift is specified in NDC coordinates (-1, 1 range). If shifting by pixels: scale by 1.0 / viewport dimensions.

Default: identity (0.0, 0.0).

Parameters

x

Horizontal shift in NDC

y

Vertical shift in NDC

actual fun setShift(x: Double, y: Double)

Apply a 2D translation shift to the projection matrix after projection.

Shift is specified in NDC coordinates (-1, 1 range). If shifting by pixels: scale by 1.0 / viewport dimensions.

Default: identity (0.0, 0.0).

Parameters

x

Horizontal shift in NDC

y

Vertical shift in NDC

actual fun setShift(x: Double, y: Double)

Apply a 2D translation shift to the projection matrix after projection.

Shift is specified in NDC coordinates (-1, 1 range). If shifting by pixels: scale by 1.0 / viewport dimensions.

Default: identity (0.0, 0.0).

Parameters

x

Horizontal shift in NDC

y

Vertical shift in NDC