getUpVector
Get the camera's normalized up vector (basis vector for +Y in world space).
Return
The up vector (normalized)
Parameters
Optional FloatArray of at least 3 elements; created if null
Get the camera's normalized up vector (basis vector for +Y in world space).
Return
The up vector (normalized)
Parameters
Optional FloatArray of at least 3 elements; created if null
Get the camera's normalized up vector (basis vector for +Y in world space).
Return
The up vector (normalized)
Parameters
Optional FloatArray of at least 3 elements; created if null
Get the camera's normalized up vector (basis vector for +Y in world space).
Return
The up vector (normalized)
Parameters
Optional FloatArray of at least 3 elements; created if null
Get the camera's normalized up vector (basis vector for +Y in world space).
Return
The up vector (normalized)
Parameters
Optional FloatArray of at least 3 elements; created if null