lte

infix inline fun Quaternion.lte(b: Float): Bool4
infix inline fun Quaternion.lte(b: Float4): Bool4
infix inline fun Float2.lte(b: Float): Bool2
infix inline fun Float2.lte(b: Float2): Bool2
infix inline fun Float3.lte(b: Float): Bool3
infix inline fun Float3.lte(b: Float3): Bool3
infix inline fun Float4.lte(b: Float): Bool4
infix inline fun Float4.lte(b: Float4): Bool4
infix inline fun Half2.lte(b: Half): Bool2
infix inline fun Half2.lte(b: Half2): Bool2
infix inline fun Half3.lte(b: Half): Bool3
infix inline fun Half3.lte(b: Half3): Bool3
infix inline fun Half4.lte(b: Half): Bool4
infix inline fun Half4.lte(b: Half4): Bool4
infix inline fun Int2.lte(b: Int): Bool2
infix inline fun Int2.lte(b: Int2): Bool2
infix inline fun Int3.lte(b: Int): Bool3
infix inline fun Int3.lte(b: Int3): Bool3
infix inline fun Int4.lte(b: Int): Bool4
infix inline fun Int4.lte(b: Int4): Bool4