rememberSkyboxState

fun rememberSkyboxState(initialSource: SkyboxSource? = null, initialShowSun: Boolean = false, initialIntensity: Float = 1.0f, initialPriority: Int = 0): SkyboxState

Creates and remembers a SkyboxState. The initial* values seed the state on first composition only; mutate the returned state's fields to change the skybox afterwards.

Parameters

initialSource

Color or cubemap skybox. Null = no skybox.

initialShowSun

Render a sun disk (only meaningful with a directional SUN light).

initialIntensity

Environment intensity applied on top of the skybox.

initialPriority

Render priority; lower values render first.