rememberMaterialInstance
fun rememberMaterialInstance(material: Material, engine: Engine = LocalFilamentEngine.current): MaterialInstance
Creates and manages a MaterialInstance from a Material. The instance is destroyed when this leaves the composition.
Parameters
material
The base material to instantiate.
engine
The Filament engine that owns the material. Defaults to the engine in the current composition scope; pass an explicit engine when calling outside rememberFilamentScene { }.