LightIntensity
A light's brightness as a value type, bundling the amount with how it's interpreted — one variant per intensity setter on the core LightManager.Builder, so unit-specific extras (Watts' efficiency) are unrepresentable with the other units.
Follows the same "correlated params become a value type" idiom as Projection/SpotCone/ SunParams. The default everywhere is LuminousPower(100_000f).
Inheritors
Types
Luminous intensity in candela; for directional lights this equals lux.
Illuminance in lux for directional lights, luminous power in lumen for point/spot lights — Filament's plain intensity() and the most common choice.
Electrical watts × luminous efficiency → 683 · efficiency · watts lumen. Typical efficiencies: incandescent 0.022, halogen 0.07, LED 0.087, fluorescent 0.107 — efficiency is required because an idealized 1.0 emitter is rarely what you mean.