uniformParameterArray
actual fun uniformParameterArray(type: MaterialBuilder.UniformType, size: Int, name: String): MaterialBuilder
Declares a uniform array parameter of size elements.
actual fun uniformParameterArray(type: MaterialBuilder.UniformType, size: Int, precision: MaterialBuilder.ParameterPrecision, name: String): MaterialBuilder
Declares a uniform array parameter with an explicit shader precision.
expect fun uniformParameterArray(type: MaterialBuilder.UniformType, size: Int, name: String): MaterialBuilder
Declares a uniform array parameter of size elements.
expect fun uniformParameterArray(type: MaterialBuilder.UniformType, size: Int, precision: MaterialBuilder.ParameterPrecision, name: String): MaterialBuilder
Declares a uniform array parameter with an explicit shader precision.
actual fun uniformParameterArray(type: MaterialBuilder.UniformType, size: Int, name: String): MaterialBuilder
Declares a uniform array parameter of size elements.
actual fun uniformParameterArray(type: MaterialBuilder.UniformType, size: Int, precision: MaterialBuilder.ParameterPrecision, name: String): MaterialBuilder
Declares a uniform array parameter with an explicit shader precision.
actual fun uniformParameterArray(type: MaterialBuilder.UniformType, size: Int, name: String): MaterialBuilder
Declares a uniform array parameter of size elements.
actual fun uniformParameterArray(type: MaterialBuilder.UniformType, size: Int, precision: MaterialBuilder.ParameterPrecision, name: String): MaterialBuilder
Declares a uniform array parameter with an explicit shader precision.
actual fun uniformParameterArray(type: MaterialBuilder.UniformType, size: Int, name: String): MaterialBuilder
Declares a uniform array parameter of size elements.
actual fun uniformParameterArray(type: MaterialBuilder.UniformType, size: Int, precision: MaterialBuilder.ParameterPrecision, name: String): MaterialBuilder
Declares a uniform array parameter with an explicit shader precision.