multiBounceAmbientOcclusion
Simulates extra light bounces in occluded areas to reduce over-darkening from AO.
Simulates extra light bounces in occluded areas to reduce over-darkening from AO.
Simulates extra light bounces in occluded areas to reduce over-darkening from AO.
Simulates extra light bounces in occluded areas to reduce over-darkening from AO.
Simulates extra light bounces in occluded areas to reduce over-darkening from AO.