multiBounceAmbientOcclusion

Simulates extra light bounces in occluded areas to reduce over-darkening from AO.

Simulates extra light bounces in occluded areas to reduce over-darkening from AO.

Simulates extra light bounces in occluded areas to reduce over-darkening from AO.

Simulates extra light bounces in occluded areas to reduce over-darkening from AO.

Simulates extra light bounces in occluded areas to reduce over-darkening from AO.